Diorama Stone Arch.
My personal project. Designed to practice sculpting rocks and creating vegetation using SpeedTree.
Unfortunately, there is not enough time for everything.
The rest was added from the megascans library.
The main geometry was created in 3ds max. Sculpt in Zbrush.
The stone wall texture was created in Substance Designer.
Tree was created in SpeedTree .
The rest of the vegetation and ground texture are Megascans.